Ready for BSc (Hons)

Computer Games Technology

3 years
2022
UCAS Code:
CGT1
Institution code: S30
UCAS Points:
104-120
Campus:
Southampton City Centre
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Fascinated by the technology behind computer games? This professionally-focused degree empowers you to develop the skills to design, plan and “code” games. You will learn the tools and methods used by professionals, and how to combine them with the latest technologies to publish completed games – helping prepare you for a fantastic career at the forefront of the gaming industry.

Alongside programming, you’ll study the areas that build up the problem solving and logic skills you need to succeed, including computational thinking, designing gameplay systems, and maths for games. You’ll also have plenty of opportunities to collaborate with students studying games art and design in studio modules that simulate industry practice, and in the Video Games Academy. All this gives you the breadth and depth in all aspects of game development that puts you in the best possible position to start your career in this growing industry after graduation.

Throughout your studies you will learn in our industry grade computing labs, enabling you to learn the tools and techniques of professional game developers. These labs offer all the specialist software you’ll need, including: Visual Studio, Unreal Engine UDK, Unity, DirectX, Vulkan, Photoshop, 3D Studio Max and more. You’ll also have access to motion capture, VR/AR and console development systems – all the resources you need.

You’ll be taught by highly experienced academics with vast experience of the gaming industry, and excellent industry links. These close links enable you to benefit from a range of guest lectures throughout your studies and gain valuable critiques and guidance. Recent speakers have included representatives from Stainless Games, Unity and Aardvark Swift.

Special events are a valuable part of the student experience. There are opportunities to attend conferences, guest lectures, even occasional trips to industry venues. We encourage participation in Game Jams and host a few every year. All these events help you to build vital industry contacts and hone your skills.

  • 4th

    in the sector for graduate start-ups (HEBCI 2018/19)

Why choose this course?

With vast experience of the gaming industry.

Including Visual Studio, Github, DirectX, OpenGL, UDK 4.0, Unity, Photoshop, 3D Studio Max, Maya and ZBrush.

Recent speakers have included representatives from Stainless Games, Unity and Aardvark Swift.

Who is this course for?

The Computer Games Technology course is ideally suited to technical students who enjoy logical problem solving and programming.

What does this course lead to?

Graduates go onto a range of roles including; games programmer, engine programmer, graphics programmer, gameplay programmer, build engineer, game tester, tools programmer and technical director.

Developers and technologists are also in high-demand outside of gaming, and this course enables you to develop the skills that can be transferred to a range of industries.

Meet the team

The University cannot guarantee any particular members of staff will teach specific aspects of the course in the future, but will endeavour to ensure the teaching team maintains their balance of experience and qualifications.

Facilities

We have a dedicated open access teaching area with all the specialised software you’ll need, including Visual Studio, Github, DirectX, OpenGL, UDK 4.0, Unity, Photoshop, 3D Studio Max, Maya and ZBrush. We also have a number of console development kits which you will use during your studies.

For mobile game development, we have a dedicated mobile lab with a selection of handheld devices, covering Android, and iOS development. Students also benefit from access to graphic tablets, a motion-capture studio, a user-experience lab, and a range of consumer gaming/VR/AR hardware.


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