With global esports revenues in 2019 set to reach $1.1 billion (a year on year growth of 26.7%), this is an industry, being driven by a demographic of 16-34 year olds, that simply cannot be ignored. This presentation will give you an introduction to the world of organised, competitive video gaming and the benefits and opportunities it provides, including the explicit links to computer science, STEM subjects and the development of digital skills and digital literacy.
This event has been organised by Hampshire BCS.
Speaker: Tom Dore, the Head of Education for the British Esports Association
Chair: Ian Hughes, Chair of the BCS AGD SG
Programme of events
6pm BCS AGD SG AGM, then Presentation
7.30pm Estimated end
Tom Dore is an experienced teacher and still teaches science three days a week. Over the last 15 years he has gained experience in a range of middle and senior leadership roles across the full spectrum of state and independent schools, from pupil referral units and sponsored academies through to his current, academically selective independent school in Bath.
The British Esports Association is the UK’s national body for esports. It is a not-for-profit organisation and was established in 2016 with Government backing to support, promote and raise awareness of esports amongst all stakeholders in the UK. Their focus is on grassroots (amateur) esports and young people until they go to University.
They run the British Esports Championships for schools and colleges which involves weekly online fixtures between school and college teams culminating in live grand finals at the Insomnia Gaming Festival at the NEC in Birmingham over the Easter weekend. Season 1 starts in mid-October and they already have over 160 teams registered to take part.