BA (Hons) Computer & Video Games  (Full Time) 

Length: 3 Years

UCAS: G450, GG46 *

Share| |

Joypad Course overview  

This cutting edge course gives you the chance to prepare for a career within the fast-moving games industry. You will practice digital art production, and become well versed in the creative and critical aspects of game art, game play and game narrative.

Our staff, with games industry experience and authorship of an impressive portfolio of commercial titles, will ensure you achieve the specialist artistic and computer skills you will need.

From the comfort of our fully equipped computer lab, loaded with industry-standard software, you will explore the principles of animation, character design and games genres. You will also have access to our licensed 3D games engine, which will further boost your practical skills, creative portfolio and marketability within this exciting industry. Space Invaders

Course content

Year 1

  • Principles of Animation
  • Drawing 1
  • Drawing 2
  • CGI 1
  • CGI 2
  • Animation
  • Character Design
  • One option from Animation Theory or Game Theory

Year 2

  • Level Design
  • Game Production 
  • Critical Discourse 1 
  • Digital Character Design
  • One option from Life Drawing 1 & 2 or Lock Down 1 & 2

Year 3

  • Pre-Production option Industry or Conceptual 
  • Games Major Project
  • One option from Critical Discourse 2, Lock Down 3, Experimental Imagery or Curriculum Plus

Assessment  

Assessment is through studio coursework and presentations. You will complete a dissertation during the first four weeks of Level 6. A major games project represents the focus of achievement in the final year.   

Entry level 

200 points from 6-unit or 12-unit awards or a Foundation course pass, plus a successful portfolio viewing.  

Career opportunities  

You'll be prepared for careers as animators, character designers and level designers.  

Student testimonies  

Some quotations taken from our recent unit questionnaires, expressed anonymously:

"Insight into what is expected of you from the industry rather then text book style instruction. We are made aware of how to apply and use knowledge of software to prepare us for creating games."

"Fun and enjoyable, at the same time I find it a challenge."

"Lots of time with tutor available. Good feedback on work."

"Freedom to experiment with animation techniques. Good suggestions/feedback from tutor."

"The standard of work that the industry expects of its employers is emphasised in class." 

Industrial placements  

A number of students have been awarded six-week summer placements at Lionhead. 

Career opportunities 

Graduates will be fully aware of the realities of game production and have the ability to demonstrate creative flair, giving them the edge when breaking into the industry. You will be prepared for careers as animators, character designers and level designers.

Programme Specification

The current academic year (2009-2010) programme specification for this course can be found via the Faculty of Media, Arts and Society course list |held in our Programme Specification centre.

Contacts

For further information on the course please contact the:

Faculty of Media, Arts and Society

Tel: 023 8031 9653

E-mail: fmas@solent.ac.uk|

 

International Students please contact the International Recruitment Office:

Tel: +44 (0) 23 8031 9129

Fax: +44 (0) 23 8031 9412

E-mail: international@solent.ac.uk|

 

Page was last updated on 27 May 2010 12:36:41.610

Create your own unique wensite and prospectus|