Skip to main content
Available through clearing

About the course

Do you love gaming? Do you dream of opening up your own indie studio? Responding to the rapid rise of the casual gaming market and designed for the future entrepreneurs of gaming – this course is ideally placed to help you develop the key skills needed to enter this exciting industry.

You’ll learn the latest development techniques from industry experts, covering programming, engine-based scripting and development tools. You’ll also cover game design, with a focus on producing fun, innovative games for mobile devices and PCs.

Crucially, the course also helps to ensure that students are equipped to open and manage their own studio. Areas of study include starting a business, managing teams, project management, intellectual property and general business administration.

The network is focused primarily on providing support in areas associated with the business of the games including funding, tax, marketing, law and intellectual property. This is carried out through a series of events and web-based resources, as well as by facilitating connections between members of the network and professionals within (and complimentary to) the video games industry. 

Placement year Study abroad Foundation year available Specialist facilities

You’ll benefit from access to a core teaching team of industry professionals from a wide range of computing and business disciplines.

What does this course lead to?

Graduates of the indie course will be looking to work in, or run, small independent game development teams as game or level designers, gameplay coders, technical artists or producers, and will develop the associated skills of running a small business and general entrepreneurship.

Outside the games industry, opportunities exist in general business systems development for those who have chosen the coding strand, while for the others, business and project management are viable options.

To help give you a start in the industry, students are encouraged to set up their own businesses with financial support and mentoring from the University’s employability and enterprise team.

Who is this course for?

This course is perfect for entrepreneurial gamers who wish to learn the latest and essential programming technologies along with the key business skills to be able to set up and manage their own independent gaming studio.

Facts & figures

UCAS Codes icon

UCAS Codes

Full Time

  • 3 Years Standard Entry I310
  • 4 Years Technology Foundation Year I313

Placement (480 credit course)

  • 5 Years Technology Foundation Year I132
  • 4 Years Standard Entry I311
Fees icon

Fees and Costs

Tuition fees

The tuition fees for the 2016/2017 academic year are:
UK and EU full-time fees: £9,000 per year
International full-time fees: £11,000 per year
UK and EU placement year fees: £1,350
International placement year fees: £1,500

Bursaries and scholarships

Southampton Solent University offers a range of scholarships that provide financial assistance or waive fees for tuition or accommodation. Each scholarship has specific eligibility criteria. Check out our scholarships page to find out more.


Key entry requirements icon

Key entry requirements

240 UCAS tariff points from A-levels or equivalent

  • A minimum of two A Levels including minimum Grade D in a relevant subjects excluding General Studies and Key Skills, a BTEC Extended Diploma at MMM or BTEC Diploma at DD or equivalent.
  • Direct entry to year two may be offered to holders of an HND or HNC in an appropriate subject
  • Alternative entry to this course is available through the Technology Foundation Year

We welcome applicants from a diverse range of backgrounds. Applicants who are not in possession of the minimum entry requirements but are able to demonstrate aptitude, enthusiasm and motivation will be considered on an individual basis and may be admitted subject to satisfactory interview and/or portfolio. Please contact us for further details.

English language requirements

Applicants who do not have English as their first language will be required to demonstrate an approved level of proficients in the use of the English language. The agreed minimum requirements for this course are:

  • IELTS minimum 6.0 overall with a minimum of 5.5 in each individual component
  • TOEFL IBT minimum 80 with a minimum of 19 in each indivdual component-TOEFL is only valid for EU students
  • or equivalent.

Qualifications are checked before enrolment, and international students must bring their original certificates or certified copies when coming to study at the University.

The University also offers a pre-sessional English programme for international students who wish to improve their level of English before starting a degree course.


94%

of students feel staff are good at explaining things.

Study location

East Park Terrace

Got a question about this course?
Contact our Ask Solent team:

Email

ask@solent.ac.uk

Call

023 8201 3039

How to apply

Any student applying for the first year of a full-time/sandwich undergraduate course must apply through UCAS (University and Colleges Admissions Service). This includes mature, overseas and EU students.

Nearly all schools and colleges offer their students the facility of applying electronically through the UCAS website using 'Apply'; it may also be used by those applying independently in the UK and overseas. This facility and all course information can be found on the UCAS website: www.ucas.com.

Your application should reach UCAS by January if you hope to enter a course the following autumn. Early application is advised for the most popular subject areas. Late applications may be made until June. The UCAS Code for the University is S30, code name SOLNT.

How to apply

What you'll study

Year One

  • Programming Fundamentals
  • Scripting for Game Engines
  • Computer Graphics for Games
  • Introduction to Databases
  • Group Project
  • Introduction to Computer Games
  • Maths for Games
  • Games Physics

Year Two

  • Casual Game Development
  • Gameplay and Game Design
  • Mobile Game Fundamentals
  • Engineering Software Systems
  • Personal Development and Project Preparation
  • Game Business and Production Management

Year Three

  • Video Game Design
  • Indie Game Project
  • Mobile Applications

Options

  • Artificial Intelligence for Games
  • The Business of Games
  • Software Systems Development
  • Sound for Video and Computer Games
  • Software Requirements Project Management
  • Computer Law and Intellectual Property
  • Curriculum Plus

Support

Web-based learning

Solent's virtual learning environment provides quick online access to assignments, lecture notes, suggested reading and other course information.

The Student Hub

The Student Hub is a central space where you can access all of the information and support you need during your time at University.

Professional and experienced staff can help resolve any query, and if they cannot answer the question themselves they will find the person who can.

Career support

Key figures

2%

Written Exams

97%

Assessment by coursework

1%

Practical exams

Facilities

We have a dedicated open access teaching area with all the specialised software you’ll need including Visual Studio, Perforce, DirectX, OpenGL, UDK 4.0, Unity, Source, Torque, Cocos2dx, Photoshop, 3d studio max, Maya and Mudbox. We also have a number of console development kits and the latest consoles to experiment on.

For mobile game development we have a dedicated mobile lab with a selection of the latest handheld devices, covering Android, iOS and Windows Phone 8 development.

We also have access to a number of graphic tablets, a motion-capture studio and a user-experience lab that you can use.

We’re part of the Sony Developers Network and, as a result, you’ll have access to specialised kit that is usually reserved for development studios. You’ll also benefit from free access to dedicated gaming labs with a motion-capture studio, extensive hardware solutions and the latest industry-standard software packages.

Your future

Suitable roles for graduates include:

  • Indie business owner
  • Programmer
  • App designer
  • Technical artist
  • Assistant producer
  • App/mobile developer
  • Gameplay and AL programmer
  • Game engine programmer.

80%

of students go on to work and/or study six months after finishing the course.

83%

of those students are in professional or managerial role.

Industry connections

At Solent, our excellent industry links play a key part in student development, and past students have had the opportunity to work on live briefs for real clients. In addition, our academic team is formed of expert professionals who have wide-ranging experience in video game technology and the gaming industry. 

Additionally, Solent is a founder member of SIGN. This not-for-profit network was established to represent and support independent video games developers and facilitate growth in the South’s independent video games development sector.

The course has very strong links to gaming via the teaching staff’s industry experience, proximity to the UK’s game development capital in London, and regular visits from industry professionals. Recent visitors have included staff from Codemasters, Climax, Aardvark Swift and Stainless Games. These visits cover a range of topics, including CV development, project feedback, design and testing, live development projects and paid work, pitching and competitions.

We encourage you to hone your skills in various industry competitions and game jams, such as Dare To Be Digital, Brains Eden and Get Into Games. You’ll also be encouraged to attend events such as Develop, GDC, Eurogamer and relevant British Computer Society (BCS) talks.

Placements

Students are encouraged to find holiday placements in the industry, with extensive help available in organising these placements. An optional one-year industry placement is also available after the second year. Past placements have included work for indie studios and games-testing companies.

Further study

After studying this course you may have the opportunity to study further on the following courses:

Visit us

Our next open day is Saturday 20 August 2016 - Clearing

View more open days