Game development workshop using Unity 3D
An in-depth introduction to game development using Unity 3D. Students will quickly go through the basics of Unity3D, as well as the different aspects and editors of the game engine that can be applied to game programmers, game designers and level designers. We also cover C# as a programming language by creating a very basic video game - students can choose the genre on the fly!
Possible game projects:
- Zombie FPS
- 2D platformer
- Survival horror
Covering:
- Unity 3D basics
- C# programming language
- Gameplay
- Level design
- AI
Duration: 1-3 hours (Wednesdays from 1pm only)
Maximum number of students: 18
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Write your own 2D arcade game in Python using PyGame
An introduction to game programming with graphics and physics. We look at animating objects on the screen, getting player input and moving objects around the screen using the laws of physics.
Duration: 1-3 hours (Wednesdays from 1pm only. Bookings available from 10 June 2017)
Maximum number of students: 18
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Mobile games (Android)
Come and learn how to use Unity3D to make a simple roll-a-ball game and interface with the hardware of mobile devices. Students learn how to use Unity3D and are introduced to basic scripting. They can then use these new skills to build a small mobile game, ready for packaging and distribution in the Android store.
Duration: 1-2 hours (Fridays from 1pm only)
Maximum number of students: 20
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Designing a game
Making a game starts with an interesting game design, and these are often tested with simple paper prototypes. In this session students learn some of the fundamentals of gameplay and designing some innovative paper and board games that make existing games more fun to play.
Duration: 1-2 hours (Wednesdays from 1pm only)
Maximum number of students: 20
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Book a computer games (code, art and design) taster day
Your students may also be interested in our computer generated imagery/visual effects and computing taster days.
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