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Git into version control 

There's no getting away from it, it's the twenty first century and anyone working in the computing world needs to know version control. This two-hour session will begin by introducing version control using GIT and GitHub. Visitors will then undertake a practical where they'll publish work to GitHub. This session would be suitable for those with some knowledge of web technologies. If time allows, we'll look at how you can host your website for free on GitHub.

Duration: 2 hours

Learn how to hack computers ethically

The techniques of steganography and cracking are used by security professionals in the fields of computer forensics and penetration testing. Your students can try these techniques practically in a controlled environment as a taster of the ethical hacking learned on the computer networks degree at Solent. During the taster session, students must hide and find secret messages and images in other text files or images and crack a user's password using brute force and dictionary attacks. Students are taught by a qualified expert in ethical hacking. Don't worry, he's a good guy!

Duration: 1 hour

An introduction to HTML

Have you ever wanted to learn how to code a website? The first step towards this is to learn and understand HTML. HTML is the standard markup language for creating web pages. Knowledge of HTML can also help you in other ways, for example, if you have a blog it may allow you to add in small snippets of code to enhance your content. It's not as difficult as many people may think. If you're a complete beginner, or if you're not very confident with HTML coding, this session is for you. The session is suitable for anyone, especially those unfamiliar with practical IT.

Duration: 2 hours

Information security - learn how to encrypt your message

In this session, students will be introduced to encryption and decryption and their role in protecting messages in an unsecure environment. Students will learn examples of ciphers and apply them in practice to messages' encryption and decryption.

Duration: 1 hour

Usability and eye tracking

Visual perception is the ability to detect, interpret and reason information around us. Given that over 83% of the information our brains process is visually perceived, there is undoubtedly a connection between visual attention, awareness, intention, tendency to engage, and decision-making. If this connection is envisaged by the means of eye tracking, it could reveal very valuable insights about customer acquisition. This activity will introduce and demonstrate to students the use of eye tracking technology to understand consumer behaviour and improve customer engagement and retention.

Duration: 1 hour
Maximum number of students: 10

Python puzzles

Students put their problem solving to the test before writing their own puzzle for others to try.

Duration: 45 minutes
Maximum number of students: 8

Python code combat

Students experience the fun of programming with an engaging gamified learning environment.

Duration: 1 hour
Maximum number of students: 8

Python robotic arms

Students get to grips with programming a robotic arm.

Duration: 1 hour
Maximum number of students: 8

Python drones

Students' code takes to the air in the form of a flying autonomous drone.

Duration: 1 hour
Maximum number of students: 8

Book a computing taster day

  • Select your taster day
  • Your details
  • Additional information
  • Would you like our staff to deliver a subject talk at your college prior to the taster session?
  • How will you be travelling to Solent?
  • Your taster day may be shared with another college or sixth form. If you do not wish for this to happen, please tick the box. We may be in touch to discuss the date if another college has already requested it.
  • As an external staff member, I have read and abide by the terms and conditions of Solent University's taster day guidelines (
  • If you are unsure about any of the points highlighted in the guidelines, please contact a member of the partnerships team for further information. You can email us directly: We kindly ask that all staff accompanying their students to one of our on-campus events have read the guidelines.
  • We will keep in touch with you via email and, if you have provided your mobile number, SMS and phone call. We will only contact you with information relevant to your enquiry and general University updates. For more information on how your data is stored, used and shared view our privacy notice ( If you want to talk to us, before finalising your booking, about how we use your data and let us know how you would prefer to keep in touch, please contact us either via email at or phone us 023 8201 3039.

Your students may also be interested in our computer generated imagery (CGI)/visual effects and computer games (code, art and design) taster days.

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