Saker, M. and Evans, L. (2016) Location Based Social Networking: Space, Time and Identity. Palgrave Pivot. (Forthcoming).
Saker, M. and Evans, L. (2016) Locative Media and Identity: Accumulative Technologies of the Self. Sage Open, first published on August 8, 2016. Doi: 10.1177/2158244016662692
Saker, M. and Evans, L. (2016). From Flâneurs to Playeurs: An exploration of Foursquare and playful engagements with space and place. Media, Culture & Society, first published on April 19,2016. Doi: 10.1177/0163443716643149
Saker, M. (2016) Mediated cities: the impact of locative media on space, place and social connections. Proceedings of the Architecture, Media, Politics, Society Annual Conference, Digital-Cultural Ecology and the Medium-Sized City, Arnolfini Centre for Contemporary Arts, 1-3 April 2016
Saker, M. (2016) Foursquare and identity: Checking-in and presenting the self through location. New Media & Society, first published on March 28, 2016. Doi: 10.1177/1461444815625936
Saker, M. and Evans, L. (2016) Locative mobile media and time: Foursquare and technological memory'. First Monday. 21(2). 1 February 2016. doi: 10.5210/fm.v21i2.6006
Saker, M. (2015) How I do my PhD. PhD Life: a blog about the PhD student experience. University of Warwick.
Saker, M. (2014) Smartphones and Pervasive Play: An Examination of the Effect Foursquare has on Physical, Spatial and Social Practices. University of Southampton, School of Social Sciences, Doctoral Thesis, 249pp.
Saker, M. (2016) Foursquare and its impact on Social Interactions. Adults’ Media Use and Attitudes Event, Ofcom, 11th May, 2016.
Saker, M. (2016) Locative Media and Identity: Presenting the self through location. Paper presented at the BSA Annual Conference, Global Societies: Fragmenting and Connecting, Aston University. 6-8 April 2016.
Saker, M. (2016) Mediated cities: the impact of locative media on space, place and social connections. Paper presented at the Architecture, Media, Politics, Society Annual Conference, Digital-Cultural Ecology and the Medium-Sized City, Arnolfini Centre for Contemporary Arts, 1-3 April 2016.
Saker, M. (2016) Foursquare and Sociability: Location-based social network sites (LBSNs) and digital communities. Paper presented at MeCCSA 2016: Communities, Canterbury Christ Church University, 6-8 January 2016.
Saker, M. (2015) Reimagining the locational past in the present: location-based social networks (LBSNs) and the archiving of space and place. Paper presented at Digital Humanities: Transformative Landscapes, University of Derby.26 June 2015.
Saker, M. (2015) Location-based Play: An Examination of the Effect Foursquare Has On Physical, Spatial and Social Practices. Paper presented at the BSA Annual Conference, Societies in Transition: Progression or Regression? University of Glasgow. 15-17 April 2015.
Saker, M. (2014) Location-based Applications and Digital Transformations of Urban Space. Paper presented the BSA Annual Conference, Changing Society, University of Leeds. April 2014.
Saker, M. (2013) Location-Based Play & its Social/Spatial Effects. Paper presented at the Sociology and Social Policy Postgraduate Research Day, University of Southampton. September 2013.
Saker, M. (2012) Smartphones & Gamified Spaces. Paper presented at the Work Futures in the Digital Economy Interdisciplinary Symposium, Chilworth Manor, Southampton. March 2012.
Michael's research interests include:
- Digital media technologies and the creative industries
- Digital cultures and digital audiences
- Social media and user-generated content
- The mediation of everyday life
- Locative media and memory
- Locative media and mobility
Michael's research examines digital media and mobile communications along two interconnected lines of enquiry. First, he is fascinated by the impact digital media technologies are having on the creative industries. He is interested in the different ways new media enables people to be more active in the creation of content. Michael was recently invited to partner with a global online video platform on a project examining the changing viewing habits of young people and the implications this may have for audience theory and practitioners alike.
Second, his research explores the physical, spatial and social consequences of location-based social networks in urban environments. He is particularly interested in the mediation of daily life through mobile technologies and locative applications. He has published and presented on locative media, location-based social networks in the context of identity, memory, pervasive play, mobilities, and the workplace.
In sum, his research draws on a wide range of disciplines stemming from media and cultural studies to examine the role and impact of digital media in everyday life, and more broadly speaking, the creative industries.