Garfield Benjamin's research spans cultural theory and creative media practice, focusing on the relation between humans and (digital) technology. His work emphasises the future of society, whether that be distant or imminent, in order to inform our understanding of the present.
Garfield's creative media practice operates in dialogue with his theoretical work. This is often in the style of a productive antagonism, each mode of thinking bringing out challenges to and questions for the other. His work includes web-based media, computer-generated images/film/sound, interactive and game-based works, augmented reality, and avatars.
Garfield's research interests include:
Recent outputs/exhibitions include:
‘Googling the Anthropocene’ [web-based interactive media] screened at Screenworks Showcase: Digital Ecologies and the Anthropocene Special Issue, The Cube Cinema, Bristol, 20 June 2018. Available online: https://digitalcultu.re/media/googlingtheanthropocene.html
For a full list of media outputs and exhibitions, please see: https://digitalcultu.re/media
Privacy in the press : Garfield's research into the cultural aspects of privacy has led to comments appearing in major online press:
Online voting : As part of his interest in the future of digital society as well as cyber security and privacy, Garfield has contributed to the Cratos Project on online voting. Run by the think tank WebRoots Democracy, the project seeks to establish a method for certifying and rating online voting systems for use in the UK.
For a full list of publications, please see: https://digitalcultu.re/publications