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About the course

Do you love to code? Are you hoping to pursue a career in gaming? With an intensive focus on developing your C++ and object-orientated programming knowledge, as well as units exploring popular game development platforms like 3D Studio Max, Unreal Engine 4 and Unity, this course is ideally suited to helping you develop the broad range of skills needed to kick-start a career.

Alongside the development of advanced programming skills, this course covers computer graphics, the business of games, employability, project management, and the industry-standard Agile software development methodology. This broad comprehension will put you in the best possible position to find a place in this growing industry after graduation.

Development units remain the primary focus of the curriculum, where you’ll learn the latest programming and engine-based scripting methods from seasoned industry practitioners. You’ll also learn about game design theory, with a focus on producing fun, innovative games.

Solent University is part of the Southern Independent Games Network (SIGN). This network is focused primarily on providing support in areas associated with the business aspects of the games industry including funding, tax, marketing, law and intellectual property. This is carried out through a series of events and web-based resources, as well as by facilitating connections between members of the network and professionals within (and complimentary to) the video games industry.

If you apply for this course with a placement year, you have the opportunity to undertake a year in industry between your second and third years.
Placement year
You have the opportunity to study abroad in one of our partner universities for a semester on this course.
Study abroad
If you're not quite ready for a full undergraduate degree, there's alternative entry through one of our foundation years.
Foundation year available
As part of your studies you will have the opportunity to undertake a work experience placement.
Built in work experience placement
This course has access to Solent's specialist facilities.
Specialist facilities
After successfully completing your studies, there's an opportunity to continue your studies at Solent.
Further studies

Students are taught by a team of experienced industry practitioners from various computing and gaming backgrounds.

What does this course lead to?

Graduates have gone on to find roles at games studios including Jagex and Fireproof Games, or business software development companies. Graduates have also created their own companies with help from the University’s business enterprise development scheme. Their work includes commercial simulation, creating gaming apps and winning development contracts from multinational companies.

Who is this course for?

This course is a must for gamers who want to turn their ideas into reality by learning the programming techniques to develop games from concept to production. The course is ideal for aspiring games developers, tool programmers or artificial intelligence programmers.

Facts and figures

UCAS codes icon

UCAS codes

Full Time

  • 3 Years Standard Entry I620
  • 4 Years Digital Arts Foundation Year II61

Placement (480 credit course)

  • 5 Years Digital Arts Foundation Year 62II
  • 4 Years Standard Entry I621
Fees icon

Fees and costs

Tuition fees

The 2020/21 fees are not yet available. For guidance, the 2019/20 fees were:
UK, EU and Channel Island full-time fees: £9,250 per year
International full-time fees: £12,875 per year
UK, EU and Channel Island placement year fees: £1,385
International placement year fees: £1,750

For further information, please visit our tuition fees page.

Bursaries and scholarships

Solent University offers a range of bursaries and scholarships that provide financial assistance or waive fees for tuition or accommodation. Each bursary or scholarship has specific eligibility criteria. Check out our bursaries and scholarships pages to find out more.

Key entry requirements icon

Key entry requirements

96 - 112 UCAS tariff points from A-levels or equivalent

  • A minimum of one A Level minimum Grade D in a relevant subject excluding General Studies and Key Skills, a BTEC Extended Diploma at DMM or BTEC Diploma at D*D* or equivalent, which comply with the minimum entry requirement of 96 UCAS points.
  • A BTEC Subsidiary Diploma will be considered in conjunction with other qualifications.
  • Direct entry to year two may be offered to holders of an HND or HNC in an appropriate subject.
  • Alternative entry to this course is available through the Foundation Year in Digital Arts
  • Direct entry into year two or three may be considered for this course.  
  • If you are applying from outside the UK, find information about entry requirements, visas and agents for your country here.
  • For further information about UK, EU and international qualifications, please refer to our course entry requirement statement.

English language requirements

Applicants who do not have English as their first language will be required to demonstrate an approved level of proficiency in the use of the English language. The agreed minimum requirements for this course are:

  • IELTS minimum 6.0 overall with a minimum of 5.5 in each individual component
  • TOEFL IBT minimum 80 with a minimum of 19 in each individual component
  • or equivalent.

Qualifications are checked before enrolment, and international students must bring their original certificates or certified copies when coming to study at the University.

The University also offers a pre-sessional English programme for international students who wish to improve their level of English before starting a degree course.

Study location

East Park Terrace

Got a question about this course?

Contact our Ask Solent team: 023 8201 5066

How to apply

Any student applying for the first year of a full-time/sandwich undergraduate course must apply through UCAS (University and Colleges Admissions Service). This includes mature, overseas and EU students.

Nearly all schools and colleges offer their students the facility of applying electronically through the UCAS website using 'Apply'; it may also be used by those applying independently in the UK and overseas. This facility and all course information can be found on the UCAS website:

Your application should reach UCAS by 15 January if you hope to enter a course the following autumn. Early application is advised for the most popular subject areas. Late applications may be made until the end of June. The UCAS code for the University is S30, code name SOLNT.

Please click the links below to apply through UCAS:

Mode of study
Full-time 3 years Apply
Placement Year 4 years Apply

Digital Arts Foundation Year route:

Mode of study
Full-time 4 years Apply
Placement Year 5 years Apply
How to apply

What you'll study

Year one

Core units
  • Programming Fundamentals
  • Object-Oriented Development
  • Introduction to Computer Art
  • Introduction to Databases
  • Digital Arts and Technology 
  • Maths for Games

Year two

Core units
  • Console Development
  • Computer Games Programming
  • Gameplay and Game Design
  • Mobile Game Fundamentals
  • Software Engineering for Games: Methods and Tools
  • Personal Development and Project Preparation

Year three

Core units
  • Advanced Games Programming
  • Software Engineering for Games: Professional Practice
  • Games Development Project


  • Artificial Intelligence for Games
  • The Business of Games
  • Mobile Applications
  • Video Game Design
  • Sound for Video and Computer Games
  • Process Analysis and Requirements Engineering

Please note: Not all optional units are guaranteed to run each year.


Web-based learning

Solent's virtual learning environment provides quick online access to assignments, lecture notes, suggested reading and other course information.

The Student Hub

The Student Hub is a central space where you can access all of the information and support you need during your time at University.

Professional and experienced staff can help resolve any query, and if they cannot answer the question themselves they will find the person who can.

Career support

Students' work

Meet the course team

Dave Cobb academic profile Dave Cobb Course Leader View profile
James TerKeurst academic profile James TerKeurst Senior Lecturer View profile
Nick Hampton academic profile Nick Hampton Senior Lecturer View profile
Philip Alassad academic profile Philip Alassad Lecturer View profile

The university cannot guarantee any particular members of staff will teach specific aspects of the course in the future, but will endeavour to ensure the teaching team maintains their balance of experience and qualifications.


We have a dedicated open access teaching area with all the specialised software you’ll need, including Visual Studio, Perforce, DirectX, OpenGL, UDK 4.0, Unity, Source, Torque, Cocos2dx, Photoshop, 3D studio max, Maya and Mudbox. We also have a number of console development kits and the latest consoles to experiment on.

For mobile game development we have a dedicated mobile lab with a selection of the latest handheld devices, covering Android, iOS and Windows Phone 8 development.

Students also benefit from access to graphic tablets, a motion-capture studio and a user-experience lab.

Past students have taken part in ‘game jams’ and other national/international collaborations and Solent is part of the Sony Developers Network. This means that you’ll have access to specialised kit that is usually reserved for development studios. Students also benefit from free access to a dedicated gaming lab with motion-capture studios, extensive hardware solutions and the latest industry-standard software.

Your future

Suitable roles for graduates include:

  • Independent games developer
  • Tools programmer
  • Artificial intelligence programmer
  • Web developer
  • Software engineer
  • Programming/analyst.
  • The best things about my course were the fantastic lecturers, the great equipment and the good software we were able to use.

    Jack Ward, Graduate

  • I like the solid grounding to code, as well as including several different disciplines in the one course. We have pretty much top-notch equipment and the course is vocationally aimed.

    Richard Bloomfield-Mcgarr, Student

Industry links

At Solent, our excellent industry links play a key part in student development, and past students have had the opportunity to work on live briefs for real clients. In addition, our academic team is formed of expert professionals who have wide-ranging experience in video game technology and the gaming industry.

The course has very strong links to gaming via the teaching staff’s industry experience, proximity to the UK’s game development capital in London, and regular visits from industry professionals. Recent visitors have included staff from Codemasters, Climax, Aardvark Swift and Stainless Games.

We encourage you to hone your skills in various industry competitions and game jams, such as Dare To Be Digital, Brains Eden and Get Into Games. You’ll also be encouraged to attend events such as Develop, GDC, Eurogamer and relevant British Computer Society (BCS) talks.

Solent’s membership with the Sony Developers Network provides use of professional PlayStation Vita, PlayStation 3 and PlayStation 4 development kits for students who have an interest in console gaming specifically.


You’ll be encouraged to take an optional one-year industry placement after the second year, with the course team’s extensive ties to the gaming industry providing help in organising placements.

Previous placements have included an internship at microprocessor manufacturer ARM, as well as a range of other companies.

Further study

Enhance your career prospects by continuing your study at Solent.

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