
“No other university was able to offer the same level of support in setting me up for a job in industry.”

Love music, live shows and technology? With this course, you'll learn to mix sound, build stages and run gigs at major UK festivals like Glastonbury and Boardmasters. Turn your passion into a career.
Contact international admissions
Email: Call:The world of live events is changing fast, with cutting-edge sound, broadcast, and immersive tech transforming everything from festivals and concerts to flagship sports and big brand productions.
This hands-on degree gives you the technical skills and creative expertise to thrive as a live event and audio engineer, meeting the industry’s demand for skilled professionals who can deliver world-class experiences.
You’ll build specialist skills through practical learning in amazing facilities like a 29-speaker Dolby Atmos cinema, HD broadcast truck, and a 10-meter-wide virtual production screen within our live event space. You’ll learn how to set up, run, and fine-tune audio, video, and lighting systems, with a particular emphasis on sound engineering for live music, mixed-media shows, and broadcast events.
You’ll build solid technical skills while getting real-world experience — learning by doing. You’ll work at major UK festivals like Glastonbury, Boardmasters and Camp Bestival, building confidence, contacts, and skills that employers love. You’ll also get to experience the pressure and buzz of delivering live broadcasts and large-scale shows, so when you graduate, you’re ready to hit the ground running.
This course is part of the South Coast Institute of Technology (IoT), a partnership of colleges, universities and top employers in tech, engineering, and digital industries to create new career opportunities in the technology sector. IoT courses like this one are precisely tailored to the needs of employers in the maritime, engineering and digital industries which are hungry for talented new engineers, technologists, technicians and creatives like you.
That means everything you learn is designed to get you hired - fast.
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Our BSc (Hons) Live Event and Audio Engineering is perfect if you're curious about tech, love solving problems, and want to build strong engineering skills. You’ll use those skills in some of the most creative, high-energy places on the planet, from music festivals to sports arenas. You don’t need an engineering background to apply - just a passion for learning, a willingness to tackle challenges, and the drive to turn ideas into real experiences. If you're up for using your numeracy skills now and then to make amazing things happen, this course is for you.
Graduates from this degree will typically go into technical roles within the live events and broadcast industries. This includes the engineers that run broadcast trucks on the road for live sports or Formula 1; engineers that rig, light and mix bands; or technical staff in broadcast operations such as Sky or the BBC.
Hear from Solent alumni who studied one of our media technology degrees about how their studies shaped their careers.
Read more stories“No other university was able to offer the same level of support in setting me up for a job in industry.”
The University cannot guarantee any particular members of staff will teach specific aspects of the course in the future, but will endeavour to ensure the teaching team maintains their balance of experience and qualifications.
We don't just offer world-class facilities for our BSc (Hons) Live Event and Audio Engineering, we make sure you get real access to them. From day one, you’ll be hands-on with professional-grade equipment in spaces designed for industry-level production.
Professional grade audio production facilities Work in our 96-seat Dolby Atmos-equipped 2K digital cinema, which is specifically designed as a mixing space. You’ll also have access to numerous music studios and production facilities, including a 12-speaker Dolby Atmos for music studio, five fully equipped studios with live rooms, and four mix suites to perfect your sound. TV and film studios Explore one of the largest HD television setups in the South of the UK. These range from traditional studios, where you physically dress the set, to virtual green screen studios using 3D-engine environments, and world-class virtual production studios equipped with tracked cameras, full 3D virtual environments, and LED display technology. Broadcast on the move Live events don’t stay on campus — and neither do you. Our custom-built HD broadcast truck takes your learning on the road. With three broadcast-standard cameras, a digital mixing desk, three camera CCUs and flexible configuration options, you’ll gain real experience filming gigs and live shows.
Broaden your horizons by adding an international dimension to your CV – essential to achieving success in today’s fast-changing, global environment.
Studying, working or volunteering in another country could be the experience of a lifetime. Enhance your degree by developing important global skills such as knowledge of other countries, language skills, intercultural awareness, adaptability and confidence.
For more information, please email international.mobility@solent.ac.uk.
The Real Time CGI module is a fantastic chance to experiment with some very up-and-coming technology. Game engines are no longer just for games. They’re revolutionising industries with real-time rendering capabilities that now rival, and often surpass, traditional methods. This module invites you to dive into this rapidly evolving technology and apply it to a project of your choice. Whether you're creatively inclined or technically minded, you'll find this module both challenging and rewarding. You'll gain hands-on experience with real-time tools while developing essential skills in areas such as visualisation, scripting, optimisation, and immersive technologies like virtual, augmented, and mixed reality. From tackling technical challenges to visualising polished outcomes, you’ll explore the full pipeline of real-time production. Along the way, you’ll also engage with relevant theory and choose a research focus that aligns with your interests - be it VFX, interactivity, or beyond.
This module introduces you to the inner workings of TV studios, from equipment setup and system operations to the roles involved in production. You'll gain hands-on experience by creating a short TV programme, learning single-camera techniques for inserts and comparing studio workflows with outside broadcasting, where many of our graduates go on to work as video or audio engineers. You’ll explore how video and audio signals function within a broadcast system, with sessions held in labs, studios, and edit suites to give you a full understanding from signal flow to content creation. Alongside technical skills, you’ll also develop key academic and professional abilities, including research, teamwork, and effective communication.
Audio engineering is the art and science of recording and reproducing sound. To succeed in this field, whether designing loudspeakers, mixing music or creating sound for film and games, you need a solid grasp of both creative techniques and technical processes. This module provides a strong foundation in audio production for both studio and live music settings. You’ll explore how audio production technology works, from the differences between microphone types to the impact of recording settings in a Digital Audio Workstation (DAW), and how audio effects shape sound. You’ll also learn practical techniques for recording and mixing music in both studio and live settings. Most importantly, you’ll discover how a deeper understanding of the tools and processes can directly enhance the quality of your productions.
Modern media relies on computing, from creating and editing content to transmitting it. This module won’t turn you into a programmer, but it will give you the essential knowledge to understand how computers work, communicate effectively about tech and use computing tools more efficiently in your academic and professional life. You’ll explore how computers are built, how they process data, and why they’re so fast at some tasks but struggle with others. You’ll also learn about common digital issues, how data is stored and manipulated, and why systems like binary and hexadecimal matter in media workflows. Through hands-on sessions and real-world examples, you’ll gain a practical understanding of computing fundamentals that underpin modern audio and video production.
In a world shaped by digital technologies, it's easy to overlook the dynamic, hands-on reality of producing live events. This module introduces you to the essential role of outside broadcast (OB) in both live events and television production. Whether it’s a music festival, sports event or studio-based live show, OB teams are the crucial link between events and audience. This module provides hands-on experience in live production settings and ensures you can identify and perform the various technical and creative roles involved in a live broadcast. This module is structured around experiential, practical learning in a simulated live broadcast environment. You’ll take on a variety of roles found in professional outside broadcast (OB) set-ups, working both individually and as part of production teams. The focus is on learning by doing, allowing you to apply theoretical knowledge directly in realistic scenarios. Key topics include OB workflows, signal flow from camera to transmission, and the operation of core broadcast tools such as cameras, vision mixers, and audio equipment. You'll also explore cable types, connectivity, and the teamwork required to deliver a successful live broadcast.
Media technology draws on concepts from multiple disciplines, including physics and mathematics, even if we’re not specialists in those fields. This module distils key engineering concepts and applies them to real-world media and entertainment scenarios. You’ll gain a practical understanding of how systems work, why they fail, and how data is stored and processed - all through examples tailored to media production. This module introduces key physical principles through a media lens. You’ll learn how to model and analyse real-world phenomena using equations, graphs, and functions like sine and logarithms. We’ll explore mechanics and wave theory as a foundation for understanding vibration and sound, then move into light, optics, and how signals are captured, stored, and manipulated in media systems.
Audio engineers must understand how system components interact and how these interactions affect performance and suitability. This module builds on core audio principles introduced earlier during your studies and develops them into the core structure of simple audio systems. You’ll learn to interpret technical specifications and make informed decisions when designing sound systems to meet a brief. Topics include small room acoustics, electroacoustic transducers, and key elements of professional audio systems, including Audio over IP. Emphasis is placed on understanding interfaces between components and applying this knowledge in practical system design.
This module brings together the elements of the audio workflow you've explored in earlier units, focusing on how they connect within real-world post-production contexts – i.e. music, film, broadcast and games. You’ll deepen your understanding of signal flow, workflow terminology and creative principles, while expanding beyond stereo mixing into advanced post-production techniques. Assessment is based on media submissions and written reports that demonstrate your technical and creative decisions.
Working with live audio presents unique technical and operational challenges. This module introduces best practices for setting up, configuring, and operating audio systems in music and live broadcast environments. You’ll develop practical skills and gain an understanding of the many factors involved in live sound reinforcement and recording. By the end, you’ll be able to select appropriate tools and techniques for a range of real-world scenarios.
As live event systems grow more complex, technicians need strong theoretical knowledge and practical skills in system design, setup, optimisation and operation. This module prepares you to work across a range of technologies, not just a single specialism, boosting your versatility and employability in the audiovisual (AV) industry. You’ll explore key factors in live event production and learn to choose appropriate tools and techniques for different contexts. Focus areas include lighting design, screen and projection technology and system integration for varied live scenarios.
This module develops essential project skills, from research and applying the scientific method to teamwork and delivering well-presented results. While you'll be guided through key processes, the emphasis is on taking ownership of your project and meeting your outcomes. With a focus on group work, you'll learn how to communicate effectively, organise information and manage challenges. These skills will support your final-year project and boost your employability in collaborative, real-world environments.
Please note: Not all optional modules are guaranteed to run each year.
This module offers a hands-on introduction to virtual production (VP), explored through the lens of your chosen specialism. You’ll apply your existing skills in a collaborative, interdisciplinary environment, gaining insight into how VP workflows operate across different contexts. Starting with an overview of the VP pipeline, you’ll examine current industry practices and evaluate how your role fits within them. Applications may include VP shoots, extended reality, remote collaboration, digital scouting and live events - as the technology continues to evolve.
Media consumption has shifted rapidly toward file-based, on-demand formats. This module explores the technologies behind that shift, focusing on signal coding, container formats and compression codecs used in audio and video production. You’ll learn how to evaluate and select formats based on their attributes and suitability for different applications, including emerging delivery methods. Topics include digitisation and storage of audio, metadata, streaming technologies, hardware/software for media delivery and digital rights management. By the end, you’ll have a broad understanding of current media formats and streaming workflows, along with key academic and professional skills such as research, communication and teamwork - essential for both study and industry.
Project work is central to careers in both technical and creative industries. Whether you're designing a new audio tool, managing a live broadcast or collaborating on acoustic design, success depends on your ability to plan, execute and manage projects effectively. This module allows you to showcase both your technical expertise and project management skills, while shaping your degree around your personal interests and career goals. Your project could involve hardware or software development, experimental design or research, such as 3D audio for gaming or the impact of noise on task performance.
This module offers hands-on experience in applying digital signal processing (DSP) to audio and video. You’ll explore the basics of digital media, including analogue-to-digital and digital-to-analogue conversion, and learn how filters are used to shape sound and image. Through practical exercises, you'll gain a working understanding of filter design, their limitations, and the creative possibilities of DSP, preparing you to tackle evolving challenges in media technology.
This module develops your ability to select, configure and integrate audio components for AV installations and media entertainment systems. Building on your previous audio engineering studies, you'll work with specialist equipment and techniques to solve real-world design challenges. You’ll explore methods and principles to analyse acoustic environments, design suitable sound reproduction and control systems, and evaluate component choices for specific applications. You will examine the operational requirements and appropriate solutions across diverse environments, from multi-purpose venues to transport hubs and theme parks. The module also highlights the growing influence of AI in system design, with opportunities to apply and critique AI tools where relevant. By the end, you'll be equipped to design coherent, standards-based systems that meet professional requirements.
The increasing complexity of live sound systems requires audio designers, technicians and operators to have strong theoretical knowledge and practical skills in the design, assembly, optimisation and operation of large-scale sound systems and their control systems. This module places emphasis on problem-solving and the use of modelling and prediction software in system design and implementation. You’ll gain an understanding of the many factors involved in specifying, configuring and operating professional sound reinforcement systems, and learn to select tools and techniques suited to a variety of contexts, setups and scenarios.
Please note: Not all optional modules are guaranteed to run each year.
In this module, you’ll explore how sound is recorded, produced, manipulated and encoded within video games. You’ll study key systems and technologies used in game audio production and examine the factors driving innovation in this field. You’ll learn core principles of recording and editing sound effects, with a focus on how approaches differ between games and traditional media like film and TV. The module also covers the evolution of game audio technologies and how to apply this knowledge to improve performance and efficiency in modern games. Through practical work, you’ll apply audio and acoustic principles to create immersive, interactive soundscapes, while developing skills in industry-standard software used in game design and audio production.
This module explores the art and science of sound, focusing on its creative and functional use across TV, film, games, and beyond. You’ll gain tools and techniques to shape perception, persuade audiences and enhance media experiences. We’ll examine the growing influence of AI in sound design, both current and emerging, and, where relevant, use AI tools to practise techniques and critique outcomes. The module begins with the conceptual contrast between reality and fantasy in sound design, then moves through methods of sound capture including Foley, field recording, Automated Dialogue Replacement (ADR), and dialogue. You’ll explore synthesis in two stages, followed by creative approaches to repair and restoration. The module concludes with mixing techniques for TV, film, and games, including immersive formats like 5.1 surround and Dolby Atmos.
Contact international admissions
Email: Call:Solent’s curriculum framework builds on our unique, creative and applied approach to teaching. The transformation of students’ lives is at the heart of our mission as a university, and our curriculum – informed by the latest theory – reflects this shared educational vision.
Find out moreThe student achievement team are on hand to help you succeed during your studies at Solent. They aim to contact you at key times during your time here with personalised information, advice and guidance, by email or phone.
The disability advice team provides information, advice and guidance for disabled students.
All students can access Succeed@Solent, Solent's online guide to getting better grades. It offers extensive, practical information and advice on topics such as academic writing, research and presentations.
The UK media technology industry is vibrant, fast-paced, and competitive with the best in the world. Breaking into live events and broadcast opens the door to a high-pressure, hugely rewarding career, one where you help make TV and live experiences happen. It’s a path that can take you across the globe, solving exciting technical challenges to bring unforgettable events into people’s homes.
Hear from Solent alumni who studied one of our media technology degrees about how their studies shaped their careers.
Read more stories“No other university was able to offer the same level of support in setting me up for a job in industry.”
The Solent Careers team is committed to getting students into great careers.
While you are studying, the team can help you with finding work experience or placements, link you with a mentor, check your CV, or offer one-to-one guidance.
We also have graduate job opportunities just for Solent graduates.
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Every student at Solent University will also have the option to study an additional Certificate in Practical Artificial Intelligence qualification alongside their course. Free of charge, the course ensures you'll be prepared for a fantastic and varied career after graduation.
Thinking about studying further than an undergraduate degree? Alumni can get 20% off their postgraduate study.
Explore, experiment and learn the industry skills to become a trailblazer in virtual production (VP) and extended reality (XR) using Solent's VP volume, XR green screen studio, Vicon mocap, and body scanner.
Find out moreBuild your creative post-production skills to make your mark in the film and television industry. Solent’s MA Post Production in Film and Television will see you working with...
Find out moreGot a passion for filmmaking? Want to improve your professional showreel and boost your employability? Solent’s MA Film Production programme is ideally suited to students who...
Find out moreThe tuition fees for the 2026/27 academic year are not yet available. For guidance, the 2025/26 fees were:
For further information, please visit our tuition fees page.
While most course costs are covered by your tuition fees, some essential resources and optional extras may need to be paid for separately. For advice on budgeting and managing your money, please contact student.funding@solent.ac.uk.
The 2026/27 additional costs are not yet available. For guidance, previous additional costs have been:
Compulsory costs
There are no compulsory production costs that you are required to meet in order to fully participate on the course, however costs can be incurred against production expenses, particularly for final major projects.
Solent University offers a range of bursaries and scholarships that provide financial assistance or waive fees for tuition or accommodation. Each bursary or scholarship has specific eligibility criteria. Check out our bursaries and scholarships pages to find out more.
Cost of living support
At Solent, we understand that the cost of living crisis may be of some concern. To help, we've put together some detailed information to show what support is available and how to make your money go further.
Graduation costs
There is no charge to attend graduation, but you will be required to pay for the rental of your academic gown (approximately £45 per graduate, depending on your award). You may also wish to purchase official photography packages, which range in price from £15 to £200+. Graduation is not compulsory, so if you prefer to have your award sent to you, there is no cost. Extra guest tickets will go on sale after results publication and will be sold on a first-come-first-served basis. The cost per ticket is currently £20. Please note, we do not guarantee there will be any extra tickets available to purchase.
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As a general guide, we look for qualifications that are equivalent to the British high school A-levels.
If you are applying from outside the UK, find information about entry requirements, visas and agents for your country here.
For further information about EU qualifications, please see our course entry requirements document.
As a general guide, we look for qualifications that are equivalent to the British high school A-levels.
If you are applying from outside the UK, find information about entry requirements, visas and agents for your country here.
For further information about international qualifications, please see our course entry requirements document.
All international applicants need to be aware that the English language requirements to attend Solent University, and the English language requirements to obtain a visa from the Home Office, may be different. This means that if you meet the Solent University language requirement to gain a place on the course, you may still have to meet additional requirements to be granted with a visa by the Home Office.
We strongly advise all applicants to visit the Home Office website which outlines all the requirements for a successful visa application.
Full-time
Any student applying for the first year of a full-time/sandwich undergraduate course must apply through UCAS (University and Colleges Admissions Service). This includes mature, overseas and EU students.
Nearly all schools and colleges offer their students the facility of applying electronically through the UCAS website using 'Apply'; it may also be used by those applying independently in the UK and overseas. This facility and all course information can be found on the UCAS website: www.ucas.com.
Your application should reach UCAS by 31 January if you hope to enter a course the following autumn. Early application is advised for the most popular subject areas. Late applications may be made until the end of June. The UCAS Code for the University is S30, code name SOLNT.
Find out what happens after you apply
Contextual offers
Solent endeavours to offer learning opportunities to students from all backgrounds. When we receive and review an application, we take into consideration the context and personal circumstances of applicants when making a decision, which means our advertised entry tariff could be reduced.
Find out more about Solent's contextual offers
Applicants who do not have English as their first language will be required to demonstrate an approved level of proficiency in the use of the English language. The agreed minimum requirements for this course are:
Qualifications are checked before enrolment, and international students must bring their original certificates or certified copies when coming to study at the University.
Pre-Sessional English programme
The University also offers a pre-sessional English programme for international students who wish to improve their level of English before starting a degree course.
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