Skip to main content

CGI and VFX courses

Student work
CGI/VFX student work
As part of our CGI and VFX courses, you will build skills in classical art training, creative problem solving and ideas generation, giving you the skills you need to succeed.
Student work
CGI/VFX student work
As part of our degrees, you'll get dedicated studio spaces and exposure to a high-end suite of industry tools such as After Effects, NukeX, Nuke Studio, Autodesk suite (Maya, Mudbox), Adobe Creative suite, Z Brush and many more.
CGFX Festival
CGFX Festival
You’ll have the opportunity to attend guest lectures and weekly forums, and annual events such as CGFX, Viz.Arch Viz and our graduate showcase.
Student work
CGI/VFX student work
Solent's CGI and VFX courses are designed to help you evolve from being a learner to a practitioner with strong creative and technical awareness.
Student work
CGI/VFX student work
If you are enthusiastic and passionate, these courses will help you build your career starting where you are right now.
Student work
CGI/VFX student work
The UK’s VFX industry is not only world renowned, but also strategically important to the future of the whole infrastructure of film production in the UK.
Student work
CGI/VFX student work
You’ll also have the opportunity as a part of Solent's VFX or CGI courses, to experience live action shoots and make use of our green-screen facilities.
Student work
CGI/VFX student work
With the flexibility our courses offer, you can build your skills in a particular specialism whether that is artistic or technical.
Student work
CGI/VFX student work
Our degrees will get you up to speed on the latest technological advances using industry standard software and equipment.
Student work
CGI/VFX student work
Solent's VFX and CGI academics will also work closely with you to help you network with industry and make that important first move into a VFX company.
Student work
CGI/VFX student work
Some of our courses can also be taken over four years to include an industry placement year, allowing you to gain valuable work experience to add to your portfolio.
Student work
CGI/VFX student work
You’ll be encouraged to seek placements within the industry wherever possible, and the course team will offer support and advice in finding a suitable placement. Aided by the course team, past students have found work placements at a variety of relevant VFX, visualisation and animation businesses.
Student work
CGI/VFX student work
Students will develop transferable skills such as creative thinking, presentation, research, project management, visual communication and so much more.
Student work
CGI/VFX student work
There is a lot to learn and becoming good requires an artistic eye for detail and technological know-how, we will support you to build on your experience level and get the best out of you.
 
Picture of Amber Alexander's work at London Waterloo

Amber Alexander

BA (Hons) Computer Generated Imagery

Graduated 2015

Picture of Amber Alexander

Tell us about your job role...

I've been working for AECOM for around 16 months as a Junior Graduate 3D Visualiser. The visualisation department I work in, works mainly on ArchVis, producing still images, animations, fly-throughs, graphic design and motion graphics for the company as well as external clients. This may include projects ranging from individual apartments or airports, to large scale roads and city/town development.

Our department also produced marketing material for the Waterloo development that went on earlier this year as well as other major projects I'm not allowed to talk about. I work on many different areas of CGI such as texturing, lighting, rendering and compositing. I remember spending a while modelling a large chunk of Cardiff city!

A large part of the reason I was brought on by AECOM was because of my game development knowledge from university. I was hired to help the company develop Virtual Reality (VR). I have created a large part of the VR content that has been produced for Waterloo, the Serpentine Gallery in London and various other projects that have received less publicity. I've been developing some basic programming skills in Epic Games' Unreal Engine 4, producing interactive VR content that I've travelled across different parts of the UK demoing to staff and clients. 

What’s your career highlight?

My highlights so far have been the interesting places and people I've been able to see. I've had a meeting with one of the developers for Autodesk's 3DS Max, visited Epic Game's headquarters in Guildford that included an ‘epic’ lunch and VR demo session of the content they're developing, as well as an all-expenses paid trip to the VR World conference in London this year. 

What’s your favourite Solent memory?

My favourite Solent memory by a guest lecture by one of the VFX guys behind the movie Gravity. He went into great depth about what they did and what you need to get into the industry. It was very interesting and rather inspiring. 

This course is for you if you want the freedom to explore a wide range of creative 3D practices that can be applied to different professional industries.

What advice would you give to others wanting to get into the industry?

I would tell people to work hard. It's not always about just how good your work is but how committed you are to improving it. When you get into the industry you will continue to learn a lot; companies don't expect you to know everything from the beginning.

Also, if you don't find work straight away, don't be disheartened as this is common. It doesn't necessarily reflect on your work, it could just be the wrong time. Keep trying.